000 01069cam a2200361 a 4500
001 7164656
003 BD-DhUL
005 20150203130334.0
006 m o d
007 cr zn|
008 090330s2009 caua 001 0 eng d
020 _z9781430218616
020 _a9781430218623 (ebook)
035 _a(CtWfDGI)bks00030651
035 _a(NNC)7164656
040 _aBD-DhUL
_beng
_cBD-DhUL
050 1 4 _aQA76.76.C672
_bW38 2009eb
082 0 4 _a794.8
_222
_bWAZ
100 1 _aWaters, Dan.
245 1 0 _aZune game development using XNA 3.0:
_cDan Waters ; technical reviewer, Shane DeSeranno/
256 _aComputer document.
260 _aBerkeley, Calf. :
_bApress,
_cc2009.
300 _axi, 405 p. :
_bill. ;
_c23 cm.
365 _aUS$
_b44.99
500 _aTitle from title screen.
500 _aIncludes index.
630 0 0 _aMicrosoft XNA (Computer file)
650 0 _aComputer games
_xProgramming.
650 0 _aZune (Digital music player)
650 0 _aComputer animation.
700 1 _aDeSeranno, Shane.
_4rev
942 _2ddc
_cBK
999 _c26688
_d26688