000 05477cam a2200529Mi 4500
001 ocn932057526
003 OCoLC
005 20190328114813.0
006 m o d
007 cr |||||||||||
008 150909s2015 ne ob 001 0 eng d
040 _aNLE
_beng
_erda
_epn
_cNLE
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_dIDEBK
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019 _a925300110
_a932329733
020 _a9780128018811
_q(electronic bk.)
020 _a012801881X
_q(electronic bk.)
020 _a9780128018569
_q(electronic bk.)
020 _a0128018569
_q(electronic bk.)
035 _a(OCoLC)932057526
_z(OCoLC)925300110
_z(OCoLC)932329733
050 4 _aLB1028.3
082 0 4 _a371.33
_223
245 0 0 _aEmotions, technology, design, and learning /
_h[electronic resource]
_cSharon Y. Tettegah, Martin Gartmeier.
264 1 _aAmsterdam :
_bAcademic Press,
_c2015.
300 _a1 online resource.
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
490 1 _aEmotions and technology communication of feelings for with and through digital media
588 0 _aCIP data; item not viewed.
504 _aIncludes bibliographical references and index.
505 0 _aTitle page; Table of Contents; Copyright; Contributors; Foreword; Acknowledgments; Preface; Emotions, Technology, Design, and Learning; Emotions and Affect Recognition Systems; Reviews on Emotions, Affect, and Design; Interactions, Design, and Learning; Section I: Emotions and Affect Recognition Systems; Chapter 1: Emotions in Adaptive Computer Technologies for Adults Improving Reading; Abstract; Acknowledgments; Affect-Sensitive ITSs for College Students Learning STEM Topics; Building ITS with Dialogs and Trialogs for Struggling Adult Learners; Challenges and Limitations.
505 8 _aChapter 2: A Real-Time Speech Emotion Recognition System and its Application in Online LearningAbstract; Introduction; Real-Time Speech Emotion Recognition System; Experiments; Application in Online Learning; Conclusion; Chapter 3: Pedagogical Agents and Affect: Molding Positive Learning Interactions; Abstract; Introduction; Pedagogical Agents: A Brief History; Design and Implementation of Pedagogical Agents; Emotions During Tutorial Interactions; Assessing the Impacts of Pedagogical Agents; A Path Forward for Pedagogical Agents; Conclusion.
505 8 _aChapter 4: Implementation of Artificial Emotions and Moods in a Pedagogical AgentAbstract; Acknowledgment; Introduction; Theoretical Approaches to Emotions; Capturing the Student's Emotions in the Learning Process; Artificial Emotions; Architecture of Emotional Agent; The Emotional Pedagogical Agent for a Multiple Choice Questions Test; Conclusions; Section II: Reviews on Emotions, Affect, and Design; Chapter 5: Measuring Emotions: A Survey of Cutting Edge Methodologies Used in Computer-Based Learning Environment Research; Abstract; Acknowledgments; Introduction; Emotions: A Primer.
505 8 _aHow Are Learners' Emotional States Measured in Research with CBLEs?Multimethod Emotion Classification: Is It Worth It?; Theoretical and Analytical Considerations in Measuring Emotions; Conclusions and Recommendations; Chapter 6: Designing Tools that Care: The Affective Qualities of Virtual Peers, Robots, and Videos; Abstract; The Integral Nature of Affect and Cognition; Virtual Peers; Humanoid Robots; Online Videos; Conclusion; Chapter 7: Emotional Design in Digital Media for Learning; Abstract; Introduction; Defining Emotion, Mood, Affect; Emotion and Cognition; Emotions and Learning.
505 8 _aEmotional Design in Digital Media for LearningThe Theoretical Foundation of Emotions and Learning; Toward an Integrated Cognitive-Affective Model of Multimedia Learning; Research Agenda for the Study of Emotional Design; Conclusion; Chapter 8: What Sunshine Is to Flowers: A Literature Review on the Use of Emoticons to Support Online Learning; Abstract; Introduction; Method; Emoticons and Electronically Mediated Communication; Emoticons and Group Differences; Emoticons and Social Contexts; Emoticons and Online Learning; Limitations and Gaps; Future Research; Instructional Recommendations.
520 _aEmotions, Technology, Design, and Learning provides an update to the topic of emotional responses and how technology can alter what is being learned and how the content is learned. The design of that technology is inherently linked to those emotional responses. This text addresses emotional design and pedagogical agents, and the emotions they generate. Topics include design features such as emoticons, speech recognition, virtual avatars, robotics, and adaptive computer technologies, all as relating to the emotional responses from virtual learning.
650 0 _aEducational technology.
650 0 _aHuman-computer interaction.
650 7 _aHuman-computer interaction.
_2fast
_0(OCoLC)fst00963494
650 7 _aEducational technology.
_2fast
_0(OCoLC)fst00903623
655 4 _aElectronic books.
655 7 _aElectronic books.
_2lcgft
700 1 _aTettegah, Sharon Y.,
_eeditor.
700 1 _aGartmeier, Martin,
_eeditor.
776 0 8 _iPrint version:
_z9780128018569
830 0 _aEmotions and technology.
_pCommunication of feelings for with and through digital media.
856 4 0 _3ScienceDirect
_uhttp://www.sciencedirect.com/science/book/9780128018569
999 _c247251
_d247251