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  xmlns:dcterms="http://purl.org/dc/terms/"><dc:Title>Graphs, dynamic programming, and finite games, by A. Kaufmann. Translated by Henry C. Sneyd.</dc:Title>
<dc:Title>Méthodes et modèles de la recherche opérationnelle. Volume 2. English</dc:Title>
<dc:Creator>Kaufmann, A. (Arnold), 1911-</dc:Creator>
<dc:Subject>Graph theory.</dc:Subject>
<dc:Subject>Games of strategy (Mathematics)</dc:Subject>
<dc:Subject>Programming (Mathematics)</dc:Subject>
<dc:Subject>QA166 .K313 1967</dc:Subject>
<dc:Subject>513.83 KAG</dc:Subject>
<dc:Description>Translation of v. 2 of Méthodes et modèles de la recherche opérationnelle.</dc:Description>
<dc:Description>Bibliography: p. 473-479.</dc:Description>
<dc:Publisher>New York  : Academic Press,</dc:Publisher>
<dc:Date>1967.</dc:Date>
<dc:Date>1967.</dc:Date>
<dc:Date>1967</dc:Date>
<dc:Type>Text</dc:Type>
<dc:Format>xvii, 484 p. :</dc:Format>
<dc:Language>eng</dc:Language>
<dc:Language>engfre</dc:Language>
<dc:Relation>Mathematics in science and engineering, 36</dc:Relation>

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