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    <title>Game theory : an introduction</title>
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  <name type="personal">
    <namePart>Barron, E. N. (Emmanual N.)</namePart>
    <namePart type="date">1949-</namePart>
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    <dateIssued encoding="marc">2013</dateIssued>
    <edition>Second edition.</edition>
    <issuance>monographic</issuance>
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  <abstract>An exciting new edition of the popular introduction to game theory and its applications The thoroughly expanded Second Edition presents a unique, hands-on approach to game theory. While most books on the subject are too abstract or too basic for mathematicians, Game Theory: An Introduction, Second Edition offers a blend of theory and applications, allowing readers to use theory and software to create and analyze real-world decision-making models. With a rigorous, yet accessible, treatment of mathematics, the book focuses on results that can be used to.</abstract>
  <tableOfContents>1. Matrix two-person games -- 2. Solution methods for matrix games -- 3. Two-person nonzero sum games -- 4. Games in extensive form : sequential decision making -- 5. N-person nonzero sum games and games with a continuum of strategies -- 6. Cooperative games -- 7. Evolutionary stable strategies and population games.</tableOfContents>
  <note type="statement of responsibility">Emmanuel N. Barron.</note>
  <note>Includes bibliographical references and index.</note>
  <subject authority="lcsh">
    <topic>Game theory</topic>
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    <topic>Game theory</topic>
  </subject>
  <subject authority="bisacsh">
    <topic>MATHEMATICS</topic>
    <topic>Game Theory</topic>
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  <subject authority="fast">
    <topic>Game theory</topic>
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    <topic>Game theory</topic>
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  <classification authority="lcc">QA269</classification>
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      <publisher>Hoboken, New Jersey : John Wiley &amp; Sons, Inc., [2013]</publisher>
      <edition>Second edition.</edition>
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      <title>Wiley series in operations research and management science</title>
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  <identifier type="lccn">2013009221</identifier>
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