<?xml version="1.0" encoding="UTF-8"?>
<metadata
  xmlns="http://example.org/myapp/"
  xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
  xsi:schemaLocation="http://example.org/myapp/ http://example.org/myapp/schema.xsd"
  xmlns:dc="http://purl.org/dc/elements/1.1/"
  xmlns:dcterms="http://purl.org/dc/terms/"><dc:Title>Game invaders : the theory and understanding of computer games / Clive Fencott [and others]. [electronic resource]</dc:Title>
<dc:Creator>Fencott, P. C.</dc:Creator>
<dc:Subject>Computer games.</dc:Subject>
<dc:Subject>Computer games Design.</dc:Subject>
<dc:Subject>Video games.</dc:Subject>
<dc:Subject>Video games Design.</dc:Subject>
<dc:Subject>GV1469.3</dc:Subject>
<dc:Subject>794.8 23</dc:Subject>
<dc:Description>Includes bibliographical references and index.</dc:Description>
<dc:Description>Print version record and CIP data provided by publisher.</dc:Description>
<dc:Description>"Introduces a practical critical method for analyzing existing games and designing future games"-- Provided by publisher.</dc:Description>
<dc:Publisher>Hoboken, New Jersey : IEEE Press ; Wiley,</dc:Publisher>
<dc:Date>2012.</dc:Date>
<dc:Date>2012.</dc:Date>
<dc:Date>2012</dc:Date>
<dc:Type>Text</dc:Type>
<dc:Format>1 online resource.</dc:Format>
<dc:Identifier>http://onlinelibrary.wiley.com/book/10.1002/9781118347584</dc:Identifier>
<dc:Language>eng</dc:Language>
<dc:Relation>IEEE Computer Society Publications</dc:Relation>
<dc:Relation>Game invaders.</dc:Relation>
<dc:Relation>Game invaders.</dc:Relation>

</metadata>