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Computer graphics : principles and practice / James D. Foley ... [et al.]. - 2nd ed. in C - Reading, Mass. : Addison-Wesley, 1996. - 1158 p., [64] p. of col. plates : ill. ; 24 cm.

Includes index.

Introduction -- Programming in the Simple Raster Graphics Package (SRGP) -- Basic Raster Graphics Algorithms for Drawing 2D Primitives -- Graphics Hardware -- Geometrical Transformations -- Viewing in 3D -- Object Hierarchy and Simple PHIGS (SPHIGS) -- Input Devices, Interaction Techniques, and Interaction Tasks -- Dialogue Design -- User Interface Software -- Representing Curves and Surfaces -- Solid Modeling -- Achromatic and Colored Light -- The Quest for Visual Realism -- Visible-Surface Determination -- Illumination and Shading -- Image Manipulation and Storage -- Advanced Raster Graphics Architecture -- Advanced Geometric and Raster Algorithms -- Advanced Modeling Techniques -- Animation -- Appendix: Mathematics for Computer Graphics. Ch. 1. Ch. 2. Ch. 3. Ch. 4. Ch. 5. Ch. 6. Ch. 7. Ch. 8. Ch. 9. Ch. 10. Ch. 11. Ch. 12. Ch. 13. Ch. 14. Ch. 15. Ch. 16. Ch. 17. Ch. 18. Ch. 19. Ch. 20. Ch. 21.

0201848406 9788131705056

95013631


Computer graphics.

T385 / .C5735 1995

006.6 / COM
Last Updated on September 15, 2019
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